Frontmatter
| id | 8639 |
| title | Implement Dynamic Life Effects for Header Canvas |
| state | Closed |
| labels | enhancementdesignai |
| assignees | tobiu |
| createdAt | Jan 14, 2026, 6:09 PM |
| updatedAt | Jan 14, 2026, 6:12 PM |
| githubUrl | https://github.com/neomjs/neo/issues/8639 |
| author | tobiu |
| commentsCount | 1 |
| parentIssue | 8630 |
| subIssues | [] |
| subIssuesCompleted | 0 |
| subIssuesTotal | 0 |
| blockedBy | [] |
| blocking | [] |
| closedAt | Jan 14, 2026, 6:12 PM |
Implement Dynamic Life Effects for Header Canvas

tobiu
Jan 14, 2026, 6:12 PM
Input from Gemini 3 Pro:
✦ I have implemented the dynamic effects:
- Breathing Amplitude: The strands now expand and contract slightly over time (
breathvariable).- Opacity Shimmer: A global shimmer effect (alpha modulation) has been added to make the strands pulse with energy. This removes the "mechanical" feel and adds the requested life and variation.
tobiu assigned to @tobiu on Jan 14, 2026, 6:12 PM
tobiu added parent issue #8630 on Jan 14, 2026, 6:12 PM
tobiu closed this issue on Jan 14, 2026, 6:12 PM
Implement dynamic "life" effects to the Header Canvas to remove the mechanical feel of the sine waves.
Tasks:
Math.sin(time + x)) to create a "flowing energy" look.baseAmpover time so the strands expand and contract (breathe) rather than staying at a fixed separation.