Frontmatter
| id | 8642 |
| title | Adaptive Wave Geometry for Social Icons |
| state | Closed |
| labels | enhancementdesignai |
| assignees | tobiu |
| createdAt | Jan 14, 2026, 6:27 PM |
| updatedAt | Jan 14, 2026, 6:29 PM |
| githubUrl | https://github.com/neomjs/neo/issues/8642 |
| author | tobiu |
| commentsCount | 1 |
| parentIssue | 8630 |
| subIssues | [] |
| subIssuesCompleted | 0 |
| subIssuesTotal | 0 |
| blockedBy | [] |
| blocking | [] |
| closedAt | Jan 14, 2026, 6:29 PM |
Adaptive Wave Geometry for Social Icons
tobiu assigned to @tobiu on Jan 14, 2026, 6:28 PM
tobiu added parent issue #8630 on Jan 14, 2026, 6:28 PM

tobiu
Jan 14, 2026, 6:29 PM
Input from Gemini 3 Pro:
✦ I have implemented the adaptive wave geometry:
- Detection: Buttons with an aspect ratio < 1.5 are identified as "Icons" (Socials).
- Adaptive Envelope:
- Icons: Use a sharper, cubic envelope (
Math.pow(..., 3)) to tightly hug the circular shape.- Text Buttons: Use the standard cosine envelope for a wider, smoother flow.
- Result: The wave now differentiates between content navigation and community icons, creating a distinct "Tight Orbit" effect for the latter.
tobiu closed this issue on Jan 14, 2026, 6:29 PM
Implement adaptive wave geometry in the Header Canvas to treat Social Icons differently from Text Buttons.
Logic:
navRect. Ifwidthis close toheight(e.g., within 20%), treat it as an Icon/Circle.Math.powor sharper Sigmoid) that hugs the circular shape closely.