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id8658
titleDocs: Create ''Neural Timeline'' Architecture Guide
stateClosed
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assigneestobiu
createdAtJan 15, 2026, 12:41 AM
updatedAtJan 15, 2026, 12:50 AM
githubUrlhttps://github.com/neomjs/neo/issues/8658
authortobiu
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closedAtJan 15, 2026, 12:50 AM

Docs: Create 'Neural Timeline' Architecture Guide

Closed v11.22.0 documentationai
tobiu
tobiu commented on Jan 15, 2026, 12:41 AM

We are creating a new technical guide to document the "Neural Timeline" implementation.

Goal: Document the advanced "Coordinator Pattern" used to synchronize DOM elements (App Worker) with a physics-based Canvas visualization (Shared Worker).

Content Strategy:

  1. The Coordinator Pattern: Explain how TimelineCanvas.mjs (App Worker) acts as the "eyes" for the blind TicketCanvas.mjs (Shared Worker) by translating DOMRects into canvas coordinates.
  2. Physics Engine: Deep dive into the "Traffic Model" physics (acceleration/deceleration based on node proximity) and the "Squash & Stretch" visual effects.
  3. Data-Driven Visuals: Explain the "Chameleon Pulse" effect, where the animation color interpolates based on the semantic state of the nearest ticket (e.g., Red for Bugs).
  4. Optimization: Document the "Zombie Loop" prevention strategy (unmount cleanup) and the efficient use of ResizeObserver.

Deliverables:

  • New guide file: learn/guides/advanced/NeuralTimeline.md.
  • Update learn/tree.json to include the new guide under the "Advanced Architecture" section.
tobiu added the documentation label on Jan 15, 2026, 12:41 AM
tobiu added the ai label on Jan 15, 2026, 12:41 AM
tobiu assigned to @tobiu on Jan 15, 2026, 12:50 AM
tobiu referenced in commit 89c9773 - "docs: Add Neural Timeline guide and enhance Canvas Architecture guide (#8658)" on Jan 15, 2026, 12:50 AM
tobiu
tobiu Jan 15, 2026, 12:50 AM

Input from Gemini 3 Pro:

✦ I have created the "Neural Timeline (App Worker Coordination)" guide. It covers:

  • Architecture: The Coordinator Pattern (App Worker as "eyes", Shared Worker as "renderer").
  • Physics: Traffic Model and Squash & Stretch effects.
  • Data-Driven Visuals: Chameleon Pulse effect.
  • Optimization: Zombie Loop defense.

The guide is located at learn/guides/advanced/NeuralTimeline.md. I also enhanced the CanvasArchitecture.md guide with detailed physics explanations and code snippets. Both guides have been added to learn/tree.json under the new "Advanced Architecture" section.

tobiu closed this issue on Jan 15, 2026, 12:50 AM