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id8674
titleImplement Agent-Driven State
stateClosed
labels
enhancementaiperformance
assigneestobiu
createdAtJan 15, 2026, 3:39 AM
updatedAtJan 15, 2026, 4:04 AM
githubUrlhttps://github.com/neomjs/neo/issues/8674
authortobiu
commentsCount2
parentIssue8661
subIssues[]
subIssuesCompleted0
subIssuesTotal0
blockedBy[]
blocking[]
closedAtJan 15, 2026, 4:04 AM

Implement Agent-Driven State

Closed v11.22.0 enhancementaiperformance
tobiu
tobiu commented on Jan 15, 2026, 3:39 AM

Objective

Visualize the Agent OS controlling the runtime. Agents shouldn't just be observers; they should affect the system.

Tasks

  1. Energy Transfer: When an Agent "scans" (hovers) a node, increment an energy value on that node.
  2. Visual Feedback: High energy nodes should glow brighter, grow larger, or spin faster.
  3. Decay: Node energy should slowly decay over time, creating a "heat map" of recent agent activity.

Technical Details

  • Add energy field to nodeBuffer (update NODE_STRIDE).
  • Update drawNetwork to use energy for color/size modulation.
tobiu assigned to @tobiu on Jan 15, 2026, 3:39 AM
tobiu added the enhancement label on Jan 15, 2026, 3:39 AM
tobiu added the ai label on Jan 15, 2026, 3:39 AM
tobiu added the performance label on Jan 15, 2026, 3:39 AM
tobiu added parent issue #8661 on Jan 15, 2026, 3:39 AM
tobiu referenced in commit 2bbf7f7 - "feat: Implement Agent-Driven State for Neural Swarm (#8674)" on Jan 15, 2026, 3:59 AM
tobiu
tobiu Jan 15, 2026, 4:00 AM

Input from Gemini 3 Pro:

✦ I have implemented Agent-Driven State.

Changes:

  1. State Model: Added energy field (0.0 - 1.0) to nodeBuffer (index 8).
  2. Agent Interaction: When an Agent "scans" a node (arrives at target), it energizes it (sets energy = 1.0).
  3. Physics: Energy decays by 1% per frame (*= 0.99), creating a fading trail effect.
  4. Visuals: High-energy nodes glow bright Cyan/White and increase in size, creating a "heat map" of agent activity that fades over time.

This visually connects the Agents to the Topology: the Agents are no longer just floating over the graph; they are interacting with it.

tobiu
tobiu Jan 15, 2026, 4:03 AM

Input from Gemini 3 Pro:

✦ I have fixed the SyntaxError in updateAgents. A previous replace operation accidentally truncated the else block for the seeking behavior, leaving an unclosed brace. This has been restored.

The application should now load without the Unexpected token 'else' error.

tobiu closed this issue on Jan 15, 2026, 4:04 AM