Frontmatter
| id | 8677 |
| title | Enhance Shockwave Visuals |
| state | Closed |
| labels | enhancementdesignai |
| assignees | tobiu |
| createdAt | Jan 15, 2026, 4:29 AM |
| updatedAt | Jan 15, 2026, 9:51 AM |
| githubUrl | https://github.com/neomjs/neo/issues/8677 |
| author | tobiu |
| commentsCount | 1 |
| parentIssue | 8661 |
| subIssues | [] |
| subIssuesCompleted | 0 |
| subIssuesTotal | 0 |
| blockedBy | [] |
| blocking | [] |
| closedAt | Jan 15, 2026, 9:51 AM |
Enhance Shockwave Visuals
tobiu assigned to @tobiu on Jan 15, 2026, 4:29 AM
tobiu added parent issue #8661 on Jan 15, 2026, 4:29 AM

tobiu
Jan 15, 2026, 9:50 AM
Input from Gemini 3 Pro:
✦ Enhanced the shockwave visual to "High Fidelity" status:
- Composite Wave: Uses
screenblending with Red/Blue chromatic aberration fringes (0.99/1.01 scale) and a white-hot core.- Physics: Replaced linear expansion with
easeOutCubicfor a percussive "pop".- Pressure Fill: Added a subtle white fill (
alpha * 0.1) inside the ring to simulate air density change.- Data Debris: Added 40+ spark trails (lines instead of dots) with drag/friction that burst outward from the impact.
- Glow: Applied
shadowBlur(10-20px) to all elements for an energy-field look.
tobiu closed this issue on Jan 15, 2026, 9:51 AM
Objective
Upgrade the "Force Push" (Shockwave) visual from a "boring single line" to a high-fidelity energy release.
Tasks