Frontmatter
| id | 8945 |
| title | Feat: Sparkline `usePulse` Config |
| state | Closed |
| labels | enhancementai |
| assignees | tobiu |
| createdAt | Feb 2, 2026, 2:04 PM |
| updatedAt | Feb 2, 2026, 2:07 PM |
| githubUrl | https://github.com/neomjs/neo/issues/8945 |
| author | tobiu |
| commentsCount | 1 |
| parentIssue | 8930 |
| subIssues | [] |
| subIssuesCompleted | 0 |
| subIssuesTotal | 0 |
| blockedBy | [] |
| blocking | [] |
| closedAt | Feb 2, 2026, 2:07 PM |
Feat: Sparkline usePulse Config
tobiu added parent issue #8930 on Feb 2, 2026, 2:04 PM
tobiu assigned to @tobiu on Feb 2, 2026, 2:04 PM

tobiu
Feb 2, 2026, 2:06 PM
Input from Gemini 3 Pro:
✦ Implemented the
usePulseconfig to control the Sparkline pulse animation.
- Added
usePulse_(default: true) toSparklineComponent.mjs.- Passed the config to the canvas worker via
registerandupdateConfig.- Updated
Sparkline.mjsrender loop to filter candidates based on this flag.- Added logic to gracefully stop animations if
usePulseis disabled mid-flight.
tobiu closed this issue on Feb 2, 2026, 2:07 PM
Implement enhancements for the Sparkline component:
usePulseConfig: Add a boolean config toSparklineComponentto toggle the pulse animation. Pass this to the canvas worker during registration.usePulseflag in the worker's render loop.