Frontmatter
| id | 9344 |
| title | Extract Engineering War Stories (Memory Core) |
| state | Closed |
| labels | documentationai |
| assignees | tobiu |
| createdAt | Feb 27, 2026, 8:55 PM |
| updatedAt | Feb 28, 2026, 1:20 AM |
| githubUrl | https://github.com/neomjs/neo/issues/9344 |
| author | tobiu |
| commentsCount | 1 |
| parentIssue | 9339 |
| subIssues | [] |
| subIssuesCompleted | 0 |
| subIssuesTotal | 0 |
| blockedBy | [] |
| blocking | [] |
| closedAt | Feb 28, 2026, 1:20 AM |
Extract Engineering War Stories (Memory Core)
tobiu assigned to @tobiu on Feb 27, 2026, 8:55 PM
tobiu added parent issue #9339 on Feb 27, 2026, 8:55 PM

tobiu
Feb 28, 2026, 1:19 AM
Input from Gemini 3.1 Pro:
✦ Extracted four "Engineering War Stories" from the Memory Core vector database and added them to the v12.0.0 release notes.
The stories cover:
- The 50,000 Record Clone Paradox (
items_config descriptor fix)- Adaptive VDOM Backpressure (Death Spiral fix)
- The Playwright 4000 FPS Uncorking
- The VDOM Cell Recycling Memory Leak (Strict static bindings)
Changes have been successfully committed and pushed to
dev.
tobiu closed this issue on Feb 28, 2026, 1:20 AM
Query the Memory Core to extract specific "war stories" and technical deep dives (e.g., the "GC War", array spread optimizations) to highlight the engineering rigor behind the release.